Then, by simply using the faders you can bring your lights and colors to set a scene. Once you bring in, label, and set up your fixtures you should see them all labeled within DMXIS. To get started with DMXIS, once you launch the program, you will be able to bring in the fixures by “right-clicking”, select “Fixture Library”, and select your lights. Return to Yonah to complete the mission.DMXIS is definitely a program that is fairly simple to set up and learn how to use. Once it’s health depletes, the battle is over, and you’ll receive the Sealed Verse, Dark Whirlwind. This barrier is most susceptible to your melee attacks! Keep hacking and slashing away until the barrier finally shatters! You’ll then have a few seconds to hit the book itself. You can dodge out of the way as it’s ramming toward you, to cause it to crash into the walls. The book creates a large barrier around itself and starts trying to ram into you. When the boss has about a third of its health remain, it’ll shift to its second phase. Do not use Dark Blast during this whole battle - the book deflects all Dark Blasts! Dark Lance should be your ranged attack of choice during this fight! Dark Hand is a great close combat option. Focus your attacks on the book and destroy any pages that get in the way. The pages can also protect the book itself by just getting in the way between your attacks and the book. It mainly attacks by surrounding itself with razor-sharp pages. Turn left up the hallway and save your progress before going into the final room. Destroy the crate at that junction, to find the one-handed sword, Blade of Treachery. Once an enemy is petrified, you can defeat it in one hit!Īfter using the Darkness Key, you’ll enter a hallway that veers left. Shades will now begin to appear more often in the hallways. Prepare for a Shade attack after picking up the Light Key!Īfter receiving the Darkness Key from the butler, return to the hallway with the creepy portraits. The butler’s chamber door requires a Light Key which is found in the room right before it. The location of the butler’s chamber is now marked on your map. He'll ask you to find his butler and give you a map and a key. Head in that direction to reach the next room, and find Emil. This next hall splits with one section going to the right. Defeat them then use the Moon Key to go through the door on the back-right corner of the room. Upon entering, you’ll be ambushed by a few Shades. Pick it up and return to the other side of the house. On the left corner of the room, you’ll find the Moon Key. Head across the courtyard to enter the other side of the house. This leads to a small courtyard with odd statues. Return to the door Grimoire prevented you from using, and now, go through it. Do so, and you’ll discover Kaine is no longer there. Attempt to open it, and Grimoire Weiss will suggest returning to the waiting room. Walk until you reach the door near the center on the left side of the next hall. Turn left and use the door at the end of the short hallway. After Kaine settles down for a nap, exit the room through the door on the left it leads to a short hallway. Use the map above as reference (you’ll receive a map when you reach Emil). Full video walkthrough for Emil's Manor and the boss fight versus Grimoire Rubrum available via this, starting at 32:51
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